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Necromancing The Stone

Category: DF Design Notes
Posted on June 27, 2008

By Cysero

------------------UPDATE---------------------------

The release is LIVE! and MAN, is the Necro Armor so much fun!!!!

------------------UPDATE---------------------------

Ok, we're running a bit behind on coding the Necromancer armor, so we are NOT releasing it or the Deathknight armor today.

Well, not exactly.

We ARE releasing it for free DA ONLY testing. Mostly fully trained (except one skill that we're having real problems with) versions of the armor will be available from a button in Falconreach (like the Deathknight is now) and once you guys have found ALL the bugs and given us lots of helpful feedback then we will rebalance and release them. Here's what it looks like:

Fetch!

That's me fighting a Boardrake in the testing arena. Yes, I just summoned that skeleton dog thing. Yes, I am floating. Yes, you too will float instead of run, just like Noxus.

Yes, the Necro Helm and Necro Cape that I'm wearing will be released in the Superstore of Savings later today.

Balance testing on the Necro Class Armor won't last very long (we want to release it as badly as you want us to release it!) so make sure to help test as much as you can! We haven't had time to test this puppy as much as we would have liked and if we released it today, things would melt. Faces would melt.

Rolith would melt. That would be very bad.

Today, as promised we ARE releasing the newest level of the Doom Weapons (available in Yulgar's Forge for you to built on your own). We are also releasing the purified versions of the Doom Weapons. Once we are live, go visit Artix and bring your Doomy, and he will transform them using the power of Light, into the Twin Blades of Destiny, the Dragonstaff of Destiny or the Blinding Light of Destiny! Seen here:

Remember, you will only be able to de-bug and balance test the fully trained Necromancer armor if you have a Dragon Amulet, and thanks in advance to all of our Dragonlords for, once again, helping to improve Dragon Fable by testing and giving us all that great feedback!

We will let you know as soon as the release is live.

In other news, Warlic and I tried to test our powers against each other today. See, he's the creative director of MechQuest and I'm the creative director of DragonFable... so we hold the same rank, I guess. I've worked for the company longer but he's known Artix since they were kids. We wondered what would happen if we tried to fire each other... so we did.

Either we are both fired, or they cancelled each other out. We're not sure which.

Source: DragonFable.com
©2008 Artix Entertainment, LLC

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